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David Stingl
David Stingl
Industrial Designer
Stuttgart , Germany

I am an Automotive Designer, the Head of Design at Manduci Automobili, but I do offer my services as a freelancer as well.
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I design cars for the people, not for the galleries. My focus is not to design something "artistic" and over "futuristic", but to design a car, that the people will love but also will buy.
I do love to push the line but only in a reasonable way, which I think is too much rare in today's world of the design.

I am leaving here two of a few articles written about me, picking the ones about the Tauler E301 that I designed for REVO Motors:

Yahoo: "Muscle cars can also be described as "soft"? German designer's latest concept of Tauler E301"
https://goo.gl/3AJ5D1
Autostation: "Tauler E301 Concept, a new model of sports car That comes with a tough and aggressive look"
https://goo.gl/F1i8ji

Unfortunately, due to NDAs, I signed with my clients, I am not able to show my automotive designs, except a few ones, which are to be found here: http://www.david-stingl.info/albums/94217

©All Rights Reserved

Note: artworks that include cars and are not in the "Automotive Design" category (https://david-stingl.info/albums/94217) are not by me designed but modelled and rendered only, the focus of these is the visualization and not the design itself.

Skills

Industrial DesignAutomotive DesignTransport Design3D Modeling3D AnimationGame DevelopmentAR (Augmented Reality) developmentVR (Virtual Reality) development

Software proficiency

Blender
Blender
Alias Design
Alias Design
3ds Max
3ds Max
Maya
Maya
CRYENGINE
CRYENGINE
Unreal Engine
Unreal Engine
Unity
Unity
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Corona Renderer
Corona Renderer
Quixel Suite
Quixel Suite
ZBrush
ZBrush
Photoshop
Photoshop
After Effects
After Effects
Keyshot
Keyshot

Productions

  • Battletech cover
    • Video Game
      Battletech
    • Year
      2017
    • Role
      3D Vehicle Artist
    • Company
      Harebrained Schemes

Experience

  • Industrial Designer and 3D Artist at Freelancer
    January 2015 - Present

    Freelancing as an Industrial Designer with a focus on automotive design and as a 3D Artist.

  • Lead 3D artist at MyTech Entertainment
    Seattle, United States of America
    October 2011 - Present

    MyTech Entertainment is an outsourcing studio, focused on game development.

    http://mytechent.com

  • Product Designer, VR/AR Architect at Authentica, s.r.o.
    Prague, Czech Republic
    April 2017 - January 2018
  • 3D Vehicle Artist (freelancer) at Harebrained Schemes
    Remote work, United States of America
    September 2016 - October 2016

  • Senior 3D artist, level designer at Surface Entertainment
    Internet, United States of America
    May 2014 - July 2016