David Stingl
David Stingl
Automotive, Industrial Designer - DEO
Munich, Germany

Automotive Design Centre, responsible for the design of production automotive and other products. Designing using primarily digital 3D technologies.
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A true car is a portrait of its driver. Without asking the question "Who is the driver" it can not be successfully designed.

I specialize in the exterior design of vehicles. Focused on having as well the best aerodynamics possible, the drag coefficient of our 4-door coupé Tauler is 0.24; Issa (the city bus) is 0.26; Škoda 4-door coupé is 0.27 and the SIMBA EV San Diego design is of only 0.25. Despite of accomplishing such a low drag coefficient, our designs reach effective values in the matter of downforce, for the best grip resulting in better handling and safer driving.

You can find my design language and styling on exciting vehicles, like the electric hyper sports car Revo E301, the Australian Holden, the German MB CLS, or the Italian compact Manduci Automobili - il Furfante project, and its clients.

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I am leaving here two of a few articles written about my design, picking the ones about the Tauler E301 that I designed for REVO Motors:

Autostation: "Tauler E301 Concept, a new model of sports car That comes with a tough and aggressive look"
https://goo.gl/F1i8ji

Yahoo: "Muscle cars can also be described as "soft"? German designer's latest concept of Tauler E301"
https://goo.gl/3AJ5D1

Unfortunately, due to NDAs, I signed with my clients, I am not able to show my automotive designs, except a few ones, which are to be found here: https://stingl.design/albums/94217
- Such designs carry here a by me given codenames on this website, some of them can be found in the production world under the client's naming.

©All Rights Reserved

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Contacts:
STINGL DESIGN:
Project Cooperation:
welcome@stingl.design
Career:
hr@stingl.design

Design Executive Officer, David Stingl
david@stingl.design

Skills

Industrial DesignAutomotive DesignTransport DesignaerodynamicsProduct Design3D Modeling3D AnimationGame DevelopmentAR (Augmented Reality) developmentVR (Virtual Reality) development

Software proficiency

Blender
Blender
Alias Design
Alias Design
Autodesk CFD
Autodesk CFD
3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
ZBrush
ZBrush
Keyshot
Keyshot
Corona Renderer
Corona Renderer
Unity
Unity
Unreal Engine
Unreal Engine
Substance Designer
Substance Designer
CRYENGINE
CRYENGINE

Experience

  • Automotive Designer at Stingl Design
    January 2015 - Present

    Automotive, Industrial Designer

  • Product Designer, VR/AR Architect at Authentica, s.r.o.
    Prague, Czech Republic
    April 2017 - January 2018
  • Vehicle Designer (freelancer) at Harebrained Schemes
    Prague, Czech Republic
    September 2016 - October 2016

    I was hired for a vehicle design project, designed vehicle concepts for a project, of the entertainment industry, taking place in the far future.